Vincent Carriere

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Tuesday, November 3, 2015

Projet D'équipe: KingsFall (Low Res Rich houses)








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Wednesday, October 28, 2015

Projet D'équipe: KingsFall (Low Res Windmill)



Posted by Vonsh at 7:51 PM No comments:
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Cyborg Character (Clothing Sculpt WIP 01)



Posted by Vonsh at 7:34 PM No comments:
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Cyborg Character (Body sculpt)


Posted by Vonsh at 7:15 PM No comments:
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Friday, October 16, 2015

Cyborg Character (head sculpt)









Posted by Vonsh at 1:11 PM No comments:
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Cyborg Character (robotic arm Modeling)












Posted by Vonsh at 1:00 PM No comments:
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Tuesday, October 6, 2015

Cyborg character Robotic arm design


Posted by Vonsh at 1:11 PM No comments:
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Cyborg character Blocking


Posted by Vonsh at 1:10 PM No comments:
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Monday, October 5, 2015

Late night Sculpt 01





Late Night Sculpt 01 by vincent.carriere on Sketchfab
Posted by Vonsh at 9:24 PM No comments:
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Thursday, October 1, 2015

Cyborg character Model sheet


Posted by Vonsh at 11:18 AM No comments:
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Thursday, September 24, 2015

Cyborg character concept Clean Up progress


Posted by Vonsh at 6:08 PM No comments:
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Cyborg Shotgun concept 01


Posted by Vonsh at 6:07 PM No comments:
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Wednesday, September 23, 2015

Cyborg character concept Clean Up



Posted by Vonsh at 5:08 PM No comments:
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Cyborg character concept thumbnails 03


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Monday, September 21, 2015

Cyborg character concept thumbnails 02


Posted by Vonsh at 4:54 PM No comments:
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Projet d'equipe: Concept village Medieval 02


Village plus pauvre 


Concept/Blocking
Posted by Vonsh at 11:12 AM No comments:
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Thursday, September 17, 2015

Projet d'equipe: Concept village Medieval 01


Posted by Vonsh at 4:41 PM No comments:
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Monday, September 14, 2015

Cyborg character concept thumbnails


Cyborg premier jet
Posted by Vonsh at 2:28 PM No comments:
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Thursday, April 30, 2015

Projet Layout: Composition


 Image composer

Original
Posted by Vonsh at 10:55 PM No comments:
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Labels: Compositing II, Layout

Friday, April 24, 2015

Portfolio 2015








  



Posted by Vonsh at 2:01 PM No comments:
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Cours

  • Animation 3D I
  • Animation 3D II
  • Animation 3D III
  • Animation Traditionnelle
  • Compositing II
  • Dessin Anatomie
  • Dessin I
  • Dessin II
  • Effect speciaux numériques
  • Modélisation 3D I
  • Modélisation 3D II
  • Modélisation 3D III
  • Personnage 3D
  • Sculpture
  • Scénarimage
  • Technique de rendu I
  • Technique de rendu II

Projects

  • Layout (9)
  • Le Cafe (4)
  • Personnage Générique (20)
  • Personnage Réaliste (20)
  • Personnage jeu video (8)
  • Personnage toon: megaman (11)
  • Steampunk (7)

Blog Archive

  • ▼  2015 (71)
    • ▼  November (1)
      • Projet D'équipe: KingsFall (Low Res Rich houses)
    • ►  October (9)
      • Projet D'équipe: KingsFall (Low Res Windmill)
      • Cyborg Character (Clothing Sculpt WIP 01)
      • Cyborg Character (Body sculpt)
      • Cyborg Character (head sculpt)
      • Cyborg Character (robotic arm Modeling)
      • Cyborg character Robotic arm design
      • Cyborg character Blocking
      • Late night Sculpt 01
      • Cyborg character Model sheet
    • ►  September (8)
      • Cyborg character concept Clean Up progress
      • Cyborg Shotgun concept 01
      • Cyborg character concept Clean Up
      • Cyborg character concept thumbnails 03
      • Cyborg character concept thumbnails 02
      • Projet d'equipe: Concept village Medieval 02
      • Projet d'equipe: Concept village Medieval 01
      • Cyborg character concept thumbnails
    • ►  April (7)
      • Projet Layout: Composition
      • Portfolio 2015
    • ►  March (27)
    • ►  February (8)
    • ►  January (11)
  • ►  2014 (115)
    • ►  December (10)
    • ►  November (29)
    • ►  October (31)
    • ►  September (17)
    • ►  April (7)
    • ►  March (11)
    • ►  February (10)
  • ►  2013 (10)
    • ►  December (5)
    • ►  November (1)
    • ►  October (4)

About Me

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